Many are those that fear the shadows of the night, that run to the shelters of hearth and home when twilight falls. Not so the Dammerungers, who have lived lives of grimness and calamity that would break the minds of lesser folk.
The Dammerunger heroes are less known for strength and for wit as they are for their faith and their willpower. Whether they serve the Lord Reaper or not, grim determination is the mark of a true Dammerunger – inexorable as the coming of night and just as indomitable.
The symbol of the Corpse-Kingdom is that of a golden eagle with the head of a jackal. In its talons, it holds a scythe and a hammer.
The average Dammerunger looks upon the world as a place shrouded in shadow and tragedy. The world outside Gotterdammerung may seem brighter and more verdant, but danger lies beyond the halls of hearth and home. It is the hero, the adventurer and the entrepreneur who sallies forth beyond Gotterdammerung to risk the perils and horrors that the world holds in store.
The afterlife has a special place for the Dammerunger, who lives a life in constant reminder of what awaits beyond. The average family has a place in the house for the ashes of their ancestors (kept in urns), whom they entreat for guidance (using a Necromancer or a Priest) during dire circumstances and whom they believe keeps bad luck away. Kriegers and wealthier Dammerungers have sanctified catacombs beneath their homes and hold a Necromancer or a Priest in their immediate vicinity for the same purpose. The residents of these tombs are held in reverence, asked for guidance and, in times of war, defend home and hearth against assault. Gotterdammerung is truly a place where dead and living live side by side.
All but the most faithless Dammerunger believes that the Lord Reaper’s judgment awaits them in the next life. Those who are judged to be virtuous are allowed to watch over their loved ones and protect them from harm, until the Great Reaping – the day when the Lord Reaper has ordained the end of all of his creation. Those who have been judged to be impure and villainous are cast down into the Vaults of Torment, to be ripped apart and devoured every day by demonic forces.
Thus do all Dammerungers follow a moral code in their lives, although they vary greatly in the application of this moral code. Some are truly virtuous folk, following the dictates of their conscience as easily as water flows downhill. Others attempt to bargain with their ultimate fate through the Church of the Reaper or through other less admirable agencies (other cults, demons, immortality)
Some have even twisted the tenets of the Moral Code to their favor, believing in the basics of Dammerunger morality but viewing their actions in a perspective that allows them what they call “spiritual flexibility” while proclaiming their purity over the norm.
Dammerungers are fond of invoking their gods and specific aspects of their gods in their speech and in their gestures. This religious invocation is by no means a display of faith, merely a cultural characteristic that shows how deeply religion is immersed in Dammerunger everyday life.
Dammerungers tend to keep items that bear the holy symbol of the Lord Reaper or one of the other cults on their person as a ward against the darkness. Some Dammerungers keep the remains or mummified parts of honored ancestors in similar vicinity as bringers of luck or a source of guidance/willpower.
Dammerungers approach scenes and objects that seem morbid to others, such as graveyards and freshly slain corpses, with nonchalance. Death is no stranger to the dwellers of the Corpse-Kingdom and undead, both benign and horrific, are not uncommon sights.
The common weakness of the Dammerunger lies in her faith, be it a faith in the Lord Reaper or in faith in herself. Once that faith is expunged, the Dammerunger is lost, unable to function and susceptible to domination.
Accent (optional): Players who wish to use accents with their Dammerunger characters are encouraged to use Germanic accents in their speech.
Names: Dammerunger names are usually Germanic in sound and theme, although uncommon exceptions exist. Children of a lawful marriage receive the last name of the father. Bastards have no last name.
Krieger names are formatted thusly: “first name” “von” “Krieger House name”, lending them the prestige they deserve.
Male: Albrecht, Dirk, Engel, Falken, Grevas, Jorgen, Kort, Nikos, Orelius, Severin, Wilhelm
Female: Astrid, Corinne, Eva, Flora, Hella, Isla, Lilith, Mia, Seighild, Valeria
Last Names: Archibald, Baker, Breuer, Gottfried, Halifax, Krofter, Mann, Marsh, Steiner, Waters
Krieger Houses: Nibelung, Dammerlicht (Twilight Elf only), Eisenwulf, Falkenkreuz, Hammerung, Straken
The word “Gotterdammerung” translates to “Twilight of the Gods”.
The Corpse-Kingdom is loosely based off of a blend of medieval Europe and the Egyptian mythos with an overlay of Germanic nomenclature. There is an emphasis on religion as an unquestioned everyday aspect of life and a fixation on the afterlife, akin to medieval Europe.
The Egyptian mythos brings the fixation on the afterlife to a different level, allowing for multiple gods that focus on death and judgment in the afterlife rather than death and salvation. Unlike the historical medieval period where the soul’s destination and the end of days were the foci of the day, there is an element of magic and darkness that is prevalent in Gotterdammerunger society.