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CAMP OPENS AT 6PM – GAME ON AT 10:30pm——–TALES FROM MIDWORLD
IMPORTANT CAMP INFO
- CONFERENCE CENTER - LOGISTICS / NPCS / STAFF (SIGN IN HERE!)
The first floor is a large open area that will be split in half for logistics and NPC land to share. Furthermore, there are tables and chairs to utilize, three bathrooms, a large fireplace, and a small attached kitchen. The second floor has five bedrooms that sleep four each. Outlets can be found throughout the building. The upstairs beds will be reserved for staff, wolfpack, and all npcs. - THE LODGE - THE INN / TAVERN (IN GAME LOCATION)
This large building has no beds, but has plenty of rooms for tables and chairs.
Additionally, it has a large kitchen that staff will use to cook and serve meals. The library will be here (with research board), and the ark stone to provide for all necessary crafting. - CABINS (4x) - RANCOCAS, WADING, MULLICA, ATSION (PC SLEEPING)
Each cabin can sleep 12 (each having six bunk beds). Furthermore, each cabin has a refrigerator, sink, stove, oven, and bathroom. Some cabins even have a shower and fireplace. All cabins have electricity. More people can fit in a cabin if they properly utilize the space and bring extra sleeping gear. The cabins are in-game (bathrooms excluded) and are property of various Port Dawson citizens who are allowing free bedding to anyone helping the injured port town. Clarify: Due to the limited space, a group or person can not claim a cabin to themselves while there are still empty beds. All beds are first come first serve, unless special arrangements have been made with staff. - Notes: The paths are sandy so please wear suitable shoes.
All camp fires are restricted to camp fire circles, along with direct permission from staff.
Smoking will be limited to the parking lot and fire circles only (trail smoking is prohibited).
March 2016 Event - Flavor Text
Port Dawson, gateway to Freehold and the Hinterlands, is in a state of utter chaos. Recently thrown into disarray by a flood of water and water spirits, the normally unruly port town has descended further into anarchic rioting and looting. The Harbormaster and his Redcap militia have managed to hold their territories in relative peace while waiting for external assistance and hired help. Meanwhile, gangs of outlaws roam the streets looking for marks and loot. Unscrupulous individuals scavenge and steal for their own means of profit or to fulfill their own murderous vendettas. Order wavers while chaos reigns, factions fight for dominance and in the shadows, a mastermind makes his final play.
Tiki & Glowstick drive - March & April 2016
We are running low on glow sticks, tiki torches, and tiki torch fluid. If you bring either to the March or April 2016 event, you will receive triple service points.

You can find service point reward information here.
To find out how many service points you have, please email Game Directior with subject line SVPS.